
Fright Guild Project
Dead Air
A late-night radio host receives calls from people who died earlier that same evening.
The Project
Project Overview
Story material is revealed as the project progresses through its Evaluation journey.
A late-night radio host is used to strange callers, lonely confessions, and voices drifting through the darkness. But one night, the calls become impossible.
Each caller describes a terrifying final moment — only for the host to discover that they died earlier that same evening.
As the broadcast continues, the calls grow more personal, the studio feels less empty, and the host begins to suspect the dead are not calling simply to tell their stories. They are trying to warn him about what is coming before the night is over.
Read Full Project Description +
Every night, radio host Jack Mercer sits alone in a small studio and talks to strangers who cannot sleep.
His late-night call-in show is built on confessions, ghost stories, conspiracy theories, broken hearts, and the strange intimacy that only exists between two people speaking in the dark.
Then a caller named Emily phones the station and calmly describes being trapped inside a wrecked car.
Jack tries to keep her talking while his producer contacts emergency services.
Minutes later, they discover Emily died in the crash hours earlier.
Before they can make sense of it, another call comes in.
Then another.
Each caller describes the final moments of their life. Each one is already dead.
At first Jack believes someone is orchestrating an elaborate prank. But the callers know things nobody outside the studio should know. They begin mentioning one another. They describe places connected to Jack’s past. And with every call, they seem to be getting closer to the station.
What begins as the most disturbing broadcast of Jack’s career becomes a countdown to something waiting at the end of the phone line.
As the city sleeps, Jack must unravel why the dead have chosen his show, what connects their deaths, and why every message appears to be leading toward him.
Dead Air is a contained supernatural horror film built around isolation, live radio, voices from beyond the grave, and the primal fear of answering a call you should never have received.
Audience Testing
Project Evaluation Journey
Follow how Dead Air moves through Fright Guild's evaluation process. Each Evaluation is preserved so the project's audience-testing history remains visible over time.
Evaluation History
Evidence from each stage stays with the Project.
Concept
Dead Air — Concept Test V1
Concept · V1
Final Guild Results
Audience Signals
Current aggregate rating.
How likely would you be to watch this movie based on the concept alone?
1 answered
Overall, how much do you want to see this project succeed?
1 answered
How interesting is this concept?
1 answered
Aggregate results only. Individual member identities and written feedback are not displayed here. Evaluation results are evidence for development decisions, not an automatic greenlight or production guarantee.
Dead Air — Concept Test V2
Concept · V2
Final Guild Results
Audience Signals
Current aggregate rating.
How likely would you be to watch this movie based on the concept alone?
2 answered
Overall, how much do you want to see this project succeed?
2 answered
How interesting is this concept?
2 answered
Aggregate results only. Individual member identities and written feedback are not displayed here. Evaluation results are evidence for development decisions, not an automatic greenlight or production guarantee.
Title
Dead Air — Title Test V1
Title · V1
Final Guild Results
Audience Signals
Current aggregate rating.
Overall, how much do you want to see this project succeed?
1 answered
How curious does this title make you about the movie?
1 answered
How appealing is this title?
1 answered
Aggregate results only. Individual member identities and written feedback are not displayed here. Evaluation results are evidence for development decisions, not an automatic greenlight or production guarantee.
Key Art
Dead Air — Key Art Test V1
Key Art · V1
Final Guild Results
Audience Signals
Current aggregate rating.
Overall, how much do you want to see this project succeed?
1 answered
How curious does the artwork make you about the movie?
1 answered
How visually appealing is this artwork?
1 answered
Aggregate results only. Individual member identities and written feedback are not displayed here. Evaluation results are evidence for development decisions, not an automatic greenlight or production guarantee.
Story
Dead Air — Story Test V1
Story · V1
Final Guild Results
Audience Signals
Current aggregate rating.
How likely would you be to watch this movie?
2 answered
How interesting is the overall story?
2 answered
How satisfying does the story feel overall?
2 answered
Aggregate results only. Individual member identities and written feedback are not displayed here. Evaluation results are evidence for development decisions, not an automatic greenlight or production guarantee.
Script
Dead Air — Script Test V1
Script · V1
Final Guild Results
Audience Signals
Current aggregate rating.
How likely would you be to watch this movie?
1 answered
How engaging is the story overall?
1 answered
How strong is the screenplay overall?
1 answered
Aggregate results only. Individual member identities and written feedback are not displayed here. Evaluation results are evidence for development decisions, not an automatic greenlight or production guarantee.
Trailer
Dead Air — Trailer Test V1
Trailer · V1
Final Guild Results
Audience Signals
Current aggregate rating.
How likely are you to watch the movie after seeing this trailer?
1 answered
Overall, how much do you want to see this project succeed?
1 answered
How interested are you in the characters?
1 answered
Aggregate results only. Individual member identities and written feedback are not displayed here. Evaluation results are evidence for development decisions, not an automatic greenlight or production guarantee.
Viewing Intent
Dead Air — Viewing Intent Test V1
Viewing Intent · V1
Final Guild Results
Audience Signals
Current aggregate rating.
How interested are you in watching this movie?
1 answered
Would you recommend this movie to another horror fan based on what you’ve seen so far?
1 answered
Overall, how much do you want to see this project succeed?
1 answered
Aggregate results only. Individual member identities and written feedback are not displayed here. Evaluation results are evidence for development decisions, not an automatic greenlight or production guarantee.
Project History
Development Journey
Follow Dead Air through development, production, and release.
Script is in motion
The first draft of the script is underway.
The main story beats are done and the script is being written starting today.
Project Added to the Fright Guild Slate
Dead Air has officially joined the Fright Guild slate. Its development and audience Evaluation history will be tracked as the project moves forward.
